Midnight Frequency: The Last Broadcast — Complete Walkthrough

Midnight Frequency Complete Walkthrough: 9 Puzzles, 30 Clues, Four Endings
Header illustration generated for this article with an AI image model. It is promotional art, not an in-game screenshot.

Version: the build of 25 October 2026 and later. Old Project Echo saves are incompatible; the old answers 0312, 2008, Echo and Merge no longer apply. Spoilers: all nine puzzles, thirty clues, four endings and the hidden chapter. How it was checked: the nine chapters, nine puzzles, thirty clues, eight intercepts and four endings are exactly what the game contains — you can count them as you play. Both the Chinese and the English runs were walked from the entry screen to the hidden ending.

The answer table

ChapterQuestionAnswerAt least two pieces of evidence
PrologueWhich frequency?103.9QSL card + red mark on the radio + Mother’s note
1Which place?LinwanQSL postmark + note “go to Linwan”
2Who was the duty engineer?Zhou Yuanzhouroster attached to the statement + “Zhou” on the call slip
3Four-digit lock0914tide table 14 September + chalk + lock’s MMDD
4Which year?1998master label + disaster statement
5Programme nameNight Watchprogramme sheet + sixteen tape labels
6Who was the night host?Lin Suyunsecond line of the roster + signature on her letter
7End of the listchoiceair / erase / families / find the seventeenth name
8 (hidden)The seventeenth nameLin Helistener letter + ferry register + your sister’s call

Accepted spellings include 1039, linwan, zhou yuanzhou, night watch, lin suyun and lin he; Chinese and English answers work in either language.

Prologue: The Parcel

On the Prologue: The Parcel screen, examine the three objects one by one: the reel (labelled “03:12 / Do Not Air”), the QSL card and Mother’s note. The puzzle only appears after all three are examined.

Chapter 1: On Air

On the master, Mother reads the time: “3:09 a.m. Here is the list of people still unaccounted for.” At the sixteenth name she says “And—” and the next sound is cut.

Examine the replay and the station logbook. The log says: “00:10 ordered off air; 01:40 carrier restored; 03:12 carrier lost.”

Chapter 2: The Archive

On the Chapter 2: The Archive screen, open the three records: the post-disaster statement, a station photograph and the call slip.

Chapter 3: The Door

Examine the chalk, the tide table and the lock.

Chapter 4: The Master

Examine Master 17, the engineering log and the tape rack.

Chapter 5: The Transmitter

Examine the programme sheet, transmitter log and unopened listener letter.

Chapter 6: Mother

Examine the staff roster, Mother’s letter and the unlabelled microcassette.

Chapter 7: The List

Examine the sixteen-name list, the ferry register and the broadcast machine.

Four choices:

  1. Air the master → ending “The Roll Call” (signal).
  2. Erase the master → ending “Blank Tape” (silence).
  3. Give it to the families → ending “The Names Go Home” (truth).
  4. Find the seventeenth name → hidden chapter 8.

The first three go straight to an ending; only the fourth opens chapter 8.

Chapter 8: The Seventeenth Name (hidden)

Examine your sister’s call, the ferry duty phone and the 03:12 broadcast.

The four endings

EndingTriggerOne line
The Roll Call“Air the master”Sixteen names are added to the missing list; Mother returns to the roster
Blank Tape“Erase the master”Only you remember that she read it
The Names Go Home“Give it to the families”The truth stays with sixteen families; the town keeps its silence
The Seventeenth Name“Find the seventeenth name” + Lin HeYou read only Lin He; the ferry phone rings

There is no bad ending; the difference is who you are willing to give that night to.

The eight night intercepts

Each intercept is tied to one main puzzle and is written to this device when solved. Collect all eight and every ending gains the same REC 701 coda.

  1. 1989 — counting under the sea
  2. 1993 — the identical essays
  3. 1997 — the radio spoke first
  4. 1998 — the last bus with no bridge
  5. 1998 — the letter with no address
  6. 1998 — sixteen names
  7. 1998 — keep the windows shut
  8. 1998 — I turned it

They are not hints and do not change the branch; they restore the people the official record removed.

What changed in this rewrite

The 25 October 2026 rewrite removes the old “sonic vein / memory powers / watchman becomes a signal” premise and replaces it with a 1998 typhoon-night radio archive. The old answers 0312, 2008, Echo and Merge are gone. Each of the nine new answers requires at least two documents, so no puzzle can be solved by copying one sentence.

Old saves are incompatible. The game starts from the prologue; the ending badges already recorded on this device remain, but the four ending names have changed.

How this is checked

The nine chapters, nine puzzles, thirty clues, eight intercepts and four endings are exactly what the game contains; all nine puzzles solve, all four endings are reachable, all thirty clues are obtainable, and a corrupt save falls back to a playable state. Both Chinese and English were walked from the entry screen to the hidden ending. Every answer and wrong-answer reply here comes from the live 25 October 2026 build, not the old guide.