<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>GameStrategists — Guides in English</title>
    <link>https://gamestrategists.com/en/deep-dives/</link>
    <description>Deep-dive walkthroughs for the ARG and browser games we build ourselves, written in English.</description>
    <language>en</language>
    <lastBuildDate>Sun, 08 Nov 2026 02:14:02 GMT</lastBuildDate>
    <atom:link href="https://gamestrategists.com/rss-en.xml" rel="self" type="application/rss+xml"/>
    <item>
      <title>No Such Number Complete Walkthrough: Ten Cases, Four Endings, and the Line Left Open</title>
      <link>https://gamestrategists.com/en/deep-dives/noSuchNumber/no-such-number-complete-walkthrough-2026-11-06/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/noSuchNumber/no-such-number-complete-walkthrough-2026-11-06/</guid>
      <pubDate>Fri, 06 Nov 2026 00:00:00 GMT</pubDate>
      <description>A full No Such Number walkthrough: ten cases, the hard cut into the night switchboard, four secret lines, four endings, and a number check.</description>
    </item>
    <item>
      <title>Night Haul Complete Walkthrough: Three Roads, Sixteen Checkpoints and the Time Budget for Every Leg</title>
      <link>https://gamestrategists.com/en/deep-dives/yexing/yexing-complete-walkthrough-2026-11-07/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/yexing/yexing-complete-walkthrough-2026-11-07/</guid>
      <pubDate>Fri, 06 Nov 2026 00:00:00 GMT</pubDate>
      <description>A full Night Haul walkthrough: the 30 km time budget, corner technique, a checkpoint plan for all three roads, nitro placement and crash recovery.</description>
    </item>
    <item>
      <title>One Clear Day Complete Walkthrough: Ten Cases, Four Endings, and the One Blank Square</title>
      <link>https://gamestrategists.com/en/deep-dives/clearDay/clear-day-complete-walkthrough-2026-11-05/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/clearDay/clear-day-complete-walkthrough-2026-11-05/</guid>
      <pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate>
      <description>A full One Clear Day walkthrough: ten cases, the hard cut into the night world, four secret lines and four endings.</description>
    </item>
    <item>
      <title>Renew for One Day Complete Walkthrough: Eleven Searches, Three Renewals, Three Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/renewal/renewal-complete-walkthrough-2026-11-05/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/renewal/renewal-complete-walkthrough-2026-11-05/</guid>
      <pubDate>Thu, 05 Nov 2026 00:00:00 GMT</pubDate>
      <description>Full walkthrough: all eleven search answers with where they are written, the date-stamp evidence, and what each ending costs.</description>
    </item>
    <item>
      <title>Eye of the Abyss: Complete Walkthrough and All 15 Puzzle Answers</title>
      <link>https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-complete-walkthrough-2026-06-25/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-complete-walkthrough-2026-06-25/</guid>
      <pubDate>Mon, 26 Oct 2026 00:00:00 GMT</pubDate>
      <description>Act-by-act route, 24 sites, all 15 puzzle answers, 42 clues and the four ending conditions, checked against the 2026-10-26 rewrite.</description>
    </item>
    <item>
      <title>Eye of the Abyss: Who the Nineteen Names Are</title>
      <link>https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-cross-world-connections-2026-07-28/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-cross-world-connections-2026-07-28/</guid>
      <pubDate>Mon, 26 Oct 2026 00:00:00 GMT</pubDate>
      <description>Who Zhou Ning, Shen Yuan, Shen Jianguo, Chen Xiaoman and Gu Weian are, plus the nineteen names and the 1953–2026 timeline.</description>
    </item>
    <item>
      <title>Where 18.98 Hz Comes From: One Fan, One Label, Nineteen Chairs</title>
      <link>https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-tide-protocol-frequency-sync-2026-07-31/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-tide-protocol-frequency-sync-2026-07-31/</guid>
      <pubDate>Mon, 26 Oct 2026 00:00:00 GMT</pubDate>
      <description>18.98 Hz is not the abyss: six fan blades, 189.8 rpm, the S.P.S. label and the 72-hour anchor. Four captures and one illustration.</description>
    </item>
    <item>
      <title>Eye of the Abyss: Four Endings, 42 Clues and Eight Sessions</title>
      <link>https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-walkthrough-2026-09-08/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/eyeOfTheAbyss/eye-of-the-abyss-walkthrough-2026-09-08/</guid>
      <pubDate>Mon, 26 Oct 2026 00:00:00 GMT</pubDate>
      <description>The cost of each ending, the real condition for the fourth door, all 42 clues by act, and what the eight sessions and nineteen tapes do at the end.</description>
    </item>
    <item>
      <title>Abyss Messenger: The Hidden Ending and the Twelve Echoes — how 34.2 is derived and how the fourth choice opens</title>
      <link>https://gamestrategists.com/en/deep-dives/abyssMessenger/abyss-messenger-act8-hidden-clues-2026-07-28/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/abyssMessenger/abyss-messenger-act8-hidden-clues-2026-07-28/</guid>
      <pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate>
      <description>The hidden fourth ending of Abyss Messenger: why 52.9 minus 18.7 is 34.2, where the answer sits, and how twelve echoes leave with the fifth letter.</description>
    </item>
    <item>
      <title>Abyss Messenger Complete Walkthrough: Five Letters, Four Questions, Four Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/abyssMessenger/abyss-messenger-complete-walkthrough-2026-06-24/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/abyssMessenger/abyss-messenger-complete-walkthrough-2026-06-24/</guid>
      <pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate>
      <description>The Abyss Messenger walkthrough after the October 2026 rewrite: five letters, four answers with two testimonies each, twelve echoes, four endings.</description>
    </item>
    <item>
      <title>Midnight Frequency Complete Walkthrough: 9 Puzzles, 30 Clues, Four Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/midnightFrequency/midnight-frequency-complete-walkthrough-2026-09-08/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/midnightFrequency/midnight-frequency-complete-walkthrough-2026-09-08/</guid>
      <pubDate>Sun, 25 Oct 2026 00:00:00 GMT</pubDate>
      <description>The v4 Midnight Frequency walkthrough: nine answers with two pieces of evidence each, thirty clues, four endings and the hidden seventeenth name.</description>
    </item>
    <item>
      <title>ERRATA Complete Walkthrough: 27 Clues and Both Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/errata/errata-complete-walkthrough-2026-10-23/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/errata/errata-complete-walkthrough-2026-10-23/</guid>
      <pubDate>Fri, 23 Oct 2026 00:00:00 GMT</pubDate>
      <description>A complete ERRATA walkthrough: all 27 clues in unlock order, the withdrawn proof's eight prerequisites, the 12-clue minimum route and both endings.</description>
    </item>
    <item>
      <title>Midnight Watch Walkthrough: 24 Watches and 5 Specials</title>
      <link>https://gamestrategists.com/en/deep-dives/lingdian/lingdian-complete-walkthrough-2026-10-23/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/lingdian/lingdian-complete-walkthrough-2026-10-23/</guid>
      <pubDate>Fri, 23 Oct 2026 00:00:00 GMT</pubDate>
      <description>A complete Midnight Watch guide: the gear rule, all 24 main watches with their exact par, the five special watches, the ratings and both endings.</description>
    </item>
    <item>
      <title>Buried Summer Walkthrough: All Three Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/maixia/maixia-complete-walkthrough-2026-10-23/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/maixia/maixia-complete-walkthrough-2026-10-23/</guid>
      <pubDate>Fri, 23 Oct 2026 00:00:00 GMT</pubDate>
      <description>A complete Buried Summer walkthrough: how the tree-hole password 062423 is derived, the 2009 timeline in diaries and letters, and the Reply ending.</description>
    </item>
    <item>
      <title>Night Shift Rules: Complete Walkthrough — What Each of the 13 Work Orders Actually Tests, the Cost of a Wrong Call, and All Three Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/nightshift/nightshift-complete-walkthrough-2026-10-16/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/nightshift/nightshift-complete-walkthrough-2026-10-16/</guid>
      <pubDate>Fri, 16 Oct 2026 00:00:00 GMT</pubDate>
      <description>A full Night Shift Rules walkthrough: for each of the thirteen work orders, which rule is in force and which line of the state board proves it.</description>
    </item>
    <item>
      <title>Last Online: Complete Walkthrough — 12 Puzzles, 5 Devices and Three Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/lastonline/lastonline-complete-walkthrough-2026-10-12/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/lastonline/lastonline-complete-walkthrough-2026-10-12/</guid>
      <pubDate>Mon, 12 Oct 2026 00:00:00 GMT</pubDate>
      <description>A full Last Online walkthrough: the device passcode, the trail gap, the microphone level, the calibration code and how the three endings trigger.</description>
    </item>
    <item>
      <title>Unclaimed: Complete Walkthrough — All 12 Missing Words, the Locker Tally and Every Ending</title>
      <link>https://gamestrategists.com/en/deep-dives/unclaimed/unclaimed-complete-walkthrough-2026-10-12/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/unclaimed/unclaimed-complete-walkthrough-2026-10-12/</guid>
      <pubDate>Mon, 12 Oct 2026 00:00:00 GMT</pubDate>
      <description>A full Unclaimed walkthrough: all twelve missing words and how they are derived, when the secondary indexes mount, and the triggers for both endings.</description>
    </item>
    <item>
      <title>How Room 404 Went From a Browser Tab to the Microsoft Store</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/room404-microsoft-store-launch-2026-09-24/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/room404-microsoft-store-launch-2026-09-24/</guid>
      <pubDate>Thu, 24 Sep 2026 00:00:00 GMT</pubDate>
      <description>Room 404 has been installable from the Microsoft Store since 2026-09-23, plus what a re-check on 2026-10-19 shows, including our own 8 acts claim.</description>
    </item>
    <item>
      <title>The GameStrategists ARG Catalogue: Fourteen Works, Each Standing Alone</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/gamestrategists-arg-universe-complete-timeline-2026-09-08/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/gamestrategists-arg-universe-complete-timeline-2026-09-08/</guid>
      <pubDate>Tue, 08 Sep 2026 00:00:00 GMT</pubDate>
      <description>Fourteen first-party ARGs, what each one is about, and why &quot;seven worlds resonating&quot; is no longer Room 404's true ending.</description>
    </item>
    <item>
      <title>Room 404: Chapter Route and All Four Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/room404-complete-walkthrough-all-endings-2026-09-08/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/room404-complete-walkthrough-all-endings-2026-09-08/</guid>
      <pubDate>Tue, 08 Sep 2026 00:00:00 GMT</pubDate>
      <description>Room 404's chapter route, a quick answer table for all ten puzzles and the four ending gates, checked against the live build on 2026-10-26.</description>
    </item>
    <item>
      <title>Room 404: Story Timeline and Characters — Twelve Leases, and One Person Off the Register</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/room404-story-timeline-characters-2026-09-08/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/room404-story-timeline-characters-2026-09-08/</guid>
      <pubDate>Tue, 08 Sep 2026 00:00:00 GMT</pubDate>
      <description>The rewritten Room 404 timeline: twelve extractions from 1998 to 2024, Lin Yuan becoming carrier 013, and where each character sits on that chain.</description>
    </item>
    <item>
      <title>Tide Sound Archives: The 222-Year Cycle, the Tide Station and the Unlisted Eighth Name</title>
      <link>https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-global-frequency-network-2026-08-01/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-global-frequency-network-2026-08-01/</guid>
      <pubDate>Sat, 01 Aug 2026 00:00:00 GMT</pubDate>
      <description>How to find the 222-year page, read its three rows, and why Chen Zhou is the unlisted eighth name. Two captures and one labelled illustration.</description>
    </item>
    <item>
      <title>Tide Sound Archives: The Ten Tapes and the Five Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-post-resonance-signals-2026-07-29/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-post-resonance-signals-2026-07-29/</guid>
      <pubDate>Wed, 29 Jul 2026 00:00:00 GMT</pubDate>
      <description>The full table of Tide Sound Archives’ ten tapes and the gates for all five endings, including why TD-03 is Su Xiaowen’s voice.</description>
    </item>
    <item>
      <title>What the 'Frequency' in Room 404 Actually Is: Two 03:04 Broadcasts and Carrier 013</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/room404-global-frequency-network-revealed-2026-07-24/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/room404-global-frequency-network-revealed-2026-07-24/</guid>
      <pubDate>Fri, 24 Jul 2026 00:00:00 GMT</pubDate>
      <description>A close reading of Room 404’s three frequencies: the 404 Hz hum, the public 87.9/88.0 FM carrier and the old 18.98 Hz measurement.</description>
    </item>
    <item>
      <title>Tide Sound Archives FM 91.7: What the Signal Actually Contains — and What It Unlocks</title>
      <link>https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-fm91-7-advanced-decode-2026-07-24/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-fm91-7-advanced-decode-2026-07-24/</guid>
      <pubDate>Fri, 24 Jul 2026 00:00:00 GMT</pubDate>
      <description>FM 91.7 decoded: the 91.5–91.9 tuning window, the four TIDE Morse groups, the hidden D ending gate and a dated test log.</description>
    </item>
    <item>
      <title>Midnight Frequency: The Hidden Seventeenth Name — how to reach chapter 8 and why the answer is Lin He</title>
      <link>https://gamestrategists.com/en/deep-dives/midnightFrequency/midnight-frequency-fourth-choice-ending-2026-07-18/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/midnightFrequency/midnight-frequency-fourth-choice-ending-2026-07-18/</guid>
      <pubDate>Sat, 18 Jul 2026 00:00:00 GMT</pubDate>
      <description>The hidden ending of Midnight Frequency: why chapter 7’s first three choices are wrong, and why the answer that survives is Lin He, not Lin Suyun.</description>
    </item>
    <item>
      <title>Abyss Messenger Devlog: From &quot;Paper Person&quot; to &quot;Playable Game&quot;</title>
      <link>https://gamestrategists.com/en/deep-dives/abyssMessenger/abyss-messenger-devlog-2026-07-01/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/abyssMessenger/abyss-messenger-devlog-2026-07-01/</guid>
      <pubDate>Wed, 01 Jul 2026 00:00:00 GMT</pubDate>
      <description>The development log behind Abyss Messenger: a flat paper figure turned into a hooded messenger, and a planet scaled up to stop the dizziness.</description>
    </item>
    <item>
      <title>Room 404: Speedrun Route and the Details Most Players Miss</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/room404-speedrun-hidden-details-2026-06-28/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/room404-speedrun-hidden-details-2026-06-28/</guid>
      <pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate>
      <description>Room 404 speedrun for the rewritten build: the true ending needs 16 clues and eight archive puzzles, plus the shortest route and details players miss.</description>
    </item>
    <item>
      <title>Tide Sound Archives: Complete Walkthrough &amp; Full Puzzle Guide</title>
      <link>https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-complete-walkthrough-2026-06-28/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/tideSoundArchives/tide-sound-archives-complete-walkthrough-2026-06-28/</guid>
      <pubDate>Sun, 28 Jun 2026 00:00:00 GMT</pubDate>
      <description>The complete Tide Sound Archives walkthrough for the 2026-10-26 version: 6 chapters, 55 pages, 12 clues, 7 puzzles, 10 tapes and 5 endings.</description>
    </item>
    <item>
      <title>Sunken City: Complete Walkthrough &amp; Full Puzzle Guide</title>
      <link>https://gamestrategists.com/en/deep-dives/sunkenCity/sunken-city-complete-walkthrough-2026-06-27/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/sunkenCity/sunken-city-complete-walkthrough-2026-06-27/</guid>
      <pubDate>Sat, 27 Jun 2026 00:00:00 GMT</pubDate>
      <description>The complete Sunken City walkthrough for the 2026-10-26 version: 8 acts, 20 sites, 36 clues, 22 emails, 15 puzzles, 4 endings and an epilogue.</description>
    </item>
    <item>
      <title>Rust River: Complete Walkthrough &amp; Full Puzzle Guide</title>
      <link>https://gamestrategists.com/en/deep-dives/rustedCity/rusted-city-complete-walkthrough-2026-06-23/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/rustedCity/rusted-city-complete-walkthrough-2026-06-23/</guid>
      <pubDate>Tue, 23 Jun 2026 00:00:00 GMT</pubDate>
      <description>The complete Rust River walkthrough for the 2026-10-26 version: 8 acts, 20 sites, 24 clues, 44 emails, 18 puzzles and 4 endings centred on 47 names.</description>
    </item>
    <item>
      <title>Room 404: Complete Walkthrough — the 404-Day Lease, Twelve Tenants and Four Endings</title>
      <link>https://gamestrategists.com/en/deep-dives/room404/room404-complete-walkthrough-2026-06-20/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/room404/room404-complete-walkthrough-2026-06-20/</guid>
      <pubDate>Sat, 20 Jun 2026 00:00:00 GMT</pubDate>
      <description>Complete Room 404 walkthrough: the six-act route, 18 clues, ten puzzles, the tenant register and carrier 013, and the four ending gates.</description>
    </item>
    <item>
      <title>Midnight Frequency: The Night of 14 September 1998 — timeline, people and six pieces of evidence</title>
      <link>https://gamestrategists.com/en/deep-dives/midnightFrequency/midnight-frequency-complete-walkthrough-2026-06-19/</link>
      <guid isPermaLink="true">https://gamestrategists.com/en/deep-dives/midnightFrequency/midnight-frequency-complete-walkthrough-2026-06-19/</guid>
      <pubDate>Fri, 19 Jun 2026 00:00:00 GMT</pubDate>
      <description>Background for Midnight Frequency: the official timeline against the master-tape timeline, and six pieces of evidence set side by side to read them.</description>
    </item>
  </channel>
</rss>
